![]() Why does it work like this? No idea, but my guess is the online authentication server is used to simplify the connection process and allow it to work even if your phone is on a locked down network with only internet access. I didn't test if I could end the session and restart it without closing the app, this would confirm if the vpn/tunnel session is stored in the app or on the auth server. The first scenario supports this conclusion because when I disconnect the router from the internet after starting a streaming session I stay connected to my Xbox (we're already on the same network with no internet). ![]() I think what's happening is that my phone connects to the authentication server, the server authenticates me then negotiates a direct connection (maybe a VPN/tunnel?) from my Xbox directly to my phone. If the app can't connect to the server it can't access the list, if your xbox is offline you can still access the directory but obviously will never be able to connect. If I enable phone data, disable WiFi, edit: disconnect the router from the internet and launch the Xbox beta app the app can "see" my Xbox but is never able to connect.įrom this it seems there is an Microsoft server somewhere that stores a directory of xbox consoles that you've setup for Xbox home streaming. If I disable phone data, disconnect the router from the internet, and start the Xbox beta app the app says it's offline and can't see my Xbox. If I enable WiFi, disable phone data, launch the Xbox beta app, and start a remote home streaming session on WiFi I can disconnect the router from the internet and my home streaming session isn't impacted. I tested a few scenarios using the Android xbox beta app and an ethernet connected xbox series x set as my home console, but it could be different for other setups including game sharing. I just tested this and I think you've noticed a strange authentication bug/security feature which makes you half right! Though the idea that your xbox home streaming is routing anything other than authentication data through an Xbox server doesn't make any sense. Was this feature removed for some reason from the Series X/S while still being available on the Xbox One? Was this feature of a direct connection ever been available? Maybe I was wrong in my understanding. Is this feature available, and i have just been doing it wrong? (Again i am not talking about xcloud, this is directly to games that are playing on my physical console.) It seems The Series X can not directly stream from my console to my mobile s only option is to upload to microsoft servers, and then stream back from their. So even if you had shitty internet, playing on the toilet.as long as a good connection to your router was available, was a good experience. This way, its based on your local network. No need to upload to microsoft servers, just directly to your mobile divice over your local wireless network. What my concern is, I thought there was a way you could Stream Directly from your xbox to your mobile device over your network. This is great but requires a good upload speed as well as download speed for good performance. In this Xbox processes game, sends data to microsoft servers, then back to your mobile device, where you can play. The app actually goes beyond Microsoft's official Xbox Streaming app for Android by overlaying a controller. You can still stream your xbox series x to your mobile device over the internet. OneCast Xbox Game Streaming ( 11.99) created by talented developer Owen Stanley, is an unofficial Xbox streaming app for iPhone, iPad, and Apple TV (and presumably Apple Silicon devices, though). (This post is not referencing XCloud, it is a different service) I need some clarification on what the functionality was, and if it Carried over to xbox series X/S OneCast is in no way endorsed by or affiliated with Microsoft Corporation, or any associated subsidiaries, logos or trademarks.I missed out on the Xbox One generation, and went to xbox series x If you need any assistance, our technical support team are on hand and are committed to quickly resolving any issues that you may encounter.ĭisclaimer: Xbox, Xbox One, and Xbox Live are trademarks of Microsoft Corporation.In order to use your Xbox One wireless controller to play games with OneCast, you must be physically close enough to your Xbox One console to allow the controller to establish a wireless connection directly with the console.You will be required to sign in with your Xbox Live gamertag in order to register your Xbox One console with the app.For the best streaming experience, your Xbox One should be connected to your home network via LAN cable and your iPhone, iPad or iPod touch should be connected to a 5GHz WiFi network.Quick and easy one-time setup, start playing within seconds.Customise the virtual on-screen controller to your liking.Multiple profile support so you can use any number of different Xbox One consoles or Xbox Live gamertags.Highly tuned performance with extremely low lag.Various control methods including any MFi game controller and the built in virtual on-screen controller.Supports HD 1080p video for crisp, smooth gameplay.
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